Open ekolis opened 4 years ago
Seems to happen when you click a random AI empire's homeworld.
I started a game with "quick start". The error occurs frequently when clicking on my own planets.
A work-around (as it does not address the root cause) is in Pictures.cs, GetIcon(this Race race)
, add the following code:
if (race.PopulationIconName == null)
return GetGenericImage(race.GetType());
Oh, really? Thanks for catching that, I thought it only happened with "AI" empires. Also thanks for the fix, I'll have to implement that at some point, and also fix the quickstart empire so there is a population icon name selected for the player.
I added the population icon fix, I don't see anything wrong with the quickstart empire...
I'll revisit when I have a chance.
Perhaps related? I click on Mveloem IX in the 1v1 game.
System.Collections.Generic.KeyNotFoundException HResult=0x80131577 Message=The given key was not present in the dictionary. Source=mscorlib StackTrace: at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at FrEee.Game.Objects.Space.Planet.get_PopulationChangePerTurnPerRace() in C:\Games\FrEee1\FrEee\Game\Objects\Space\Planet.cs:line 570 at FrEee.Game.Objects.Space.Planet.get_PopulationChangePerTurn() in C:\Games\FrEee1\FrEee\Game\Objects\Space\Planet.cs:line 548 at FrEee.WinForms.Controls.PlanetReport.Bind() in C:\Games\FrEee1\FrEee.WinForms\Controls\PlanetReport.cs:line 99 at FrEee.WinForms.Controls.PlanetReport.set_Planet(Planet value) in C:\Games\FrEee1\FrEee.WinForms\Controls\PlanetReport.cs:line 38 at FrEee.WinForms.Controls.PlanetReport..ctor(Planet planet) in C:\Games\FrEee1\FrEee.WinForms\Controls\PlanetReport.cs:line 26 at FrEee.WinForms.Forms.MainGameForm.CreateSpaceObjectReport(ISpaceObject sobj) in C:\Games\FrEee1\FrEee.WinForms\Forms\MainGameForm.cs:line 627 at FrEee.WinForms.Forms.MainGameForm.set_SelectedSpaceObject(ISpaceObject value) in C:\Games\FrEee1\FrEee.WinForms\Forms\MainGameForm.cs:line 95 at FrEee.WinForms.Forms.MainGameForm.starSystemView_SectorSelected(StarSystemView sender, Sector sector) in C:\Games\FrEee1\FrEee.WinForms\Forms\MainGameForm.cs:line 1607 at FrEee.WinForms.Controls.StarSystemView.set_SelectedSector(Sector value) in C:\Games\FrEee1\FrEee.WinForms\Controls\StarSystemView.cs:line 53 at FrEee.WinForms.Forms.MainGameForm.starSystemView_SectorClicked(StarSystemView sender, Sector sector) in C:\Games\FrEee1\FrEee.WinForms\Forms\MainGameForm.cs:line 1585 at FrEee.WinForms.Controls.StarSystemView.StarSystemView_MouseDowned(Object sender, MouseEventArgs e) in C:\Games\FrEee1\FrEee.WinForms\Controls\StarSystemView.cs:line 454 at System.Windows.Forms.MouseEventHandler.Invoke(Object sender, MouseEventArgs e) at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
The issue Skyburn reported is due to attempting to retrieve fogged data about a colony's population, e.g. their growth rate and happiness. I fixed that but the original issue may still remain.
I have not been able to repro the issue with my planets. I'll return if I see it again.
[Current games, I've not yet encountered an alien race so haven't tested that scenario.]
Hmm. When I try to load the savegame which is attached, I get an error trying to load some Mono.Posix assembly. I wonder if game loading in general is broken, or something is wrong with this particular save?
Describe the bug Error when selecting a planet. fmbrawl_14_0001.zip
To Reproduce Steps to reproduce the behavior:
Expected behavior A report on the planet appears.
Actual behavior Error message: