I previously created debug logs for 52a that I thought would be really useful for your team. I have decided to update those in thanks of fixing the platform version mismatch bug!
This isn't an explicit bug report, but you may find it helpful in improving the game.
Some of the threading issues are a bit scary, especially the lock contention that can potentially hang the game as shown by the DRD timeout when attempting to shutdown the game.
valgrind-drd.txt
I previously created debug logs for 52a that I thought would be really useful for your team. I have decided to update those in thanks of fixing the platform version mismatch bug!
This isn't an explicit bug report, but you may find it helpful in improving the game.
Some of the threading issues are a bit scary, especially the lock contention that can potentially hang the game as shown by the DRD timeout when attempting to shutdown the game. valgrind-drd.txt
Some minor memory issues. valgrind-mem.txt
Thanks for a fun game!