ekunuke / vagante_issues

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Crash on leaving level #167

Open jploski opened 5 years ago

jploski commented 5 years ago

Vagante 1.02, Linux, this time it crashed (SIGSEGV) when leaving the slime level (after killing boss):

(gdb) bt

0 0x0000000000628963 in Level::isSolid(int, int) const ()

1 0x00000000005ed4f0 in Slime::initializeStats() ()

2 0x0000000000890f5e in Monster::setDifficulty(int, bool) ()

3 0x00000000008923e4 in Monster::setLevel(Level*) ()

4 0x00000000005f0d69 in Slime::setLevel(Level*) ()

5 0x000000000064bff4 in Level::setEntities(std::vector<std::shared_ptr, std::allocator<std::shared_ptr > >*) ()

6 0x000000000089d1db in GameEngine::loadNextLevel(Level*) ()

7 0x00000000009ed8b5 in Client::loadNextLevel(Level*) ()

8 0x00000000009fca40 in Client::onReceiveLevelInfo(Message&) ()

9 0x0000000000a118d7 in Client::receiveNetworkData() ()

10 0x0000000000a122a5 in Client::processNetworkLogic() ()

11 0x0000000000a12a4e in Client::step() ()

12 0x00000000004180c5 in main ()