Open jploski opened 5 years ago
Vagante 1.02, Linux, this time it crashed (SIGSEGV) when leaving the slime level (after killing boss):
(gdb) bt
Vagante 1.02, Linux, this time it crashed (SIGSEGV) when leaving the slime level (after killing boss):
(gdb) bt
0 0x0000000000628963 in Level::isSolid(int, int) const ()
1 0x00000000005ed4f0 in Slime::initializeStats() ()
2 0x0000000000890f5e in Monster::setDifficulty(int, bool) ()
3 0x00000000008923e4 in Monster::setLevel(Level*) ()
4 0x00000000005f0d69 in Slime::setLevel(Level*) ()
5 0x000000000064bff4 in Level::setEntities(std::vector<std::shared_ptr, std::allocator<std::shared_ptr > >*) ()
6 0x000000000089d1db in GameEngine::loadNextLevel(Level*) ()
7 0x00000000009ed8b5 in Client::loadNextLevel(Level*) ()
8 0x00000000009fca40 in Client::onReceiveLevelInfo(Message&) ()
9 0x0000000000a118d7 in Client::receiveNetworkData() ()
10 0x0000000000a122a5 in Client::processNetworkLogic() ()
11 0x0000000000a12a4e in Client::step() ()
12 0x00000000004180c5 in main ()