Hi, thanks for your great work! When I tried training the sketched-guided latent nerf myself, I found the "teddy.obj" cannot be loaded properly due to unclear reasons, and the result I got with demo_configs/lego_man.yaml looks like trained from scratch and has no relation with the sketch shape. Then I tried loading the "teddy.obj" file with the trimesh library and found that it was loaded as a Scene object instead of a Trimesh object.
I have fixed this issue by converting the Scene into a Trimesh and exporting the result into a new obj file according to this link. But I still hope you can check the "teddy.obj" file in case someone else meets the same issue.
Hi, thanks for your great work! When I tried training the sketched-guided latent nerf myself, I found the
"teddy.obj"
cannot be loaded properly due to unclear reasons, and the result I got withdemo_configs/lego_man.yaml
looks like trained from scratch and has no relation with the sketch shape. Then I tried loading the"teddy.obj"
file with thetrimesh
library and found that it was loaded as aScene
object instead of aTrimesh
object.I have fixed this issue by converting the
Scene
into aTrimesh
and exporting the result into a new obj file according to this link. But I still hope you can check the"teddy.obj"
file in case someone else meets the same issue.Thanks for your interesting work again!