Maybe you could include the BNK file type of Divinity 2 BNK files for the sound.
After unpacking the file Soundbanks.dv2 with the help of dv2u.exe (already included in my file attachment), I get many files with the extension bnk. Since only files with MU*.bnk pattern contain music RIFF WAVE files (others are only SFX, I'm currently not interested in them :P), i deleted the rest.
I already managed unpacking the RIFF WAV files from the resulting BNK files of the first step using the HyperRipper. After unpacking, they still need a conversion with ww2ogg.exe (already included in my file attachment).
There are several RIFF WAVE files per BNK file and usually, there is only one song per BNK, and some SFX files. But all of them have the RIFF WAVE format, which is not playable by media players like WMP or VLC.
I don't know, if it is enough information for you, if I append a zip package with the dv2_u.exe, ww2ogg.exe, two hrf files and the corresponding BNK files. If you need further information, write to Blitzi94@gmx.de (the included packed_codebooks.bin is needed by ww2ogg.exe). Unfortunately, Sourceforge does not provide the ability to upload files larger than 256k, so I've uploaded it to my server: http://www.ngen-cast.de/media/divinity2_bnk.zip
Greets,
Michael
P.S.: Sorry for my English, I'm a German and not really used to write/speak English.
Maybe you could include the BNK file type of Divinity 2 BNK files for the sound.
After unpacking the file Soundbanks.dv2 with the help of dv2u.exe (already included in my file attachment), I get many files with the extension bnk. Since only files with MU*.bnk pattern contain music RIFF WAVE files (others are only SFX, I'm currently not interested in them :P), i deleted the rest.
I already managed unpacking the RIFF WAV files from the resulting BNK files of the first step using the HyperRipper. After unpacking, they still need a conversion with ww2ogg.exe (already included in my file attachment).
There are several RIFF WAVE files per BNK file and usually, there is only one song per BNK, and some SFX files. But all of them have the RIFF WAVE format, which is not playable by media players like WMP or VLC.
I don't know, if it is enough information for you, if I append a zip package with the dv2_u.exe, ww2ogg.exe, two hrf files and the corresponding BNK files. If you need further information, write to Blitzi94@gmx.de (the included packed_codebooks.bin is needed by ww2ogg.exe). Unfortunately, Sourceforge does not provide the ability to upload files larger than 256k, so I've uploaded it to my server: http://www.ngen-cast.de/media/divinity2_bnk.zip
Greets, Michael
P.S.: Sorry for my English, I'm a German and not really used to write/speak English.
Reported by: michederoide