The handshake callbacks send a one-time message with the count of variables being transferred. This is currently set to be a uint8 which conflicts with the configurable eui_variable_count_t used in the number of objects variable.
Use the custom type in the message headers, as it maps directly to a unsigned int of 1 or 2 byte length.
The handshake callbacks send a one-time message with the count of variables being transferred. This is currently set to be a uint8 which conflicts with the configurable
eui_variable_count_t
used in the number of objects variable.Use the custom type in the message headers, as it maps directly to a unsigned int of 1 or 2 byte length.