I think that my way is dumber than yours, but faster (and more colorful). But I'm missing the direct manipulation of recursivedrawing's interface.
I'm in the process of pulling apart Meemoo's views from data flow, which will make alternative views easier to code. I think that it would be possible to make a recursivedrawing module that could use any canvas in a Meemoo data flow as the base shapes, instead of the black square and circle. Those base canvases could be animated...
I guess this isn't a question or issue, just something I have been thinking about.
Your project lead me to play with image feedback recursion in Meemoo, and I like it.
http://meemoo.org/iframework/#gist/3656955 (draw something, move the x,y pads, press start)
I think that my way is dumber than yours, but faster (and more colorful). But I'm missing the direct manipulation of recursivedrawing's interface.
I'm in the process of pulling apart Meemoo's views from data flow, which will make alternative views easier to code. I think that it would be possible to make a recursivedrawing module that could use any canvas in a Meemoo data flow as the base shapes, instead of the black square and circle. Those base canvases could be animated...
I guess this isn't a question or issue, just something I have been thinking about.