The player is missing some multichannel magic, so without it for example the player won't load MOD files correctly with 16 channels. This change/update I have made will support it. (Includes "xxxC" for 100-999 channel MODs that are made using a future version of OpenMPT)
Also attempted to fix some MOD commands e.g. EC0 and (more testing of EEx) to help improve the player a little more.
The player is missing some multichannel magic, so without it for example the player won't load MOD files correctly with 16 channels. This change/update I have made will support it. (Includes "xxxC" for 100-999 channel MODs that are made using a future version of OpenMPT) Also attempted to fix some MOD commands e.g. EC0 and (more testing of EEx) to help improve the player a little more.