raygui isn't included in the official DLLs, so we would need to compile our own DLLS, either a separate project for raygui or maybe a custom raylib.dll that includes it.
I think a custom DLL would be useful because we could then change compile time options like the backend and support platforms that Raylib doesn't ship DLLs for.
raygui isn't included in the official DLLs, so we would need to compile our own DLLS, either a separate project for raygui or maybe a custom raylib.dll that includes it.