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elefher
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glmatrix
Automatically exported from code.google.com/p/glmatrix
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bag usage of << in mat4.frustum
#14
GoogleCodeExporter
closed
8 years ago
3
speedup lookat
#13
GoogleCodeExporter
closed
8 years ago
8
vec3.cross computes cross of vec with itself
#12
GoogleCodeExporter
closed
8 years ago
2
Use inverse and bitshifting for ortho
#11
GoogleCodeExporter
closed
8 years ago
4
usage closure compiler
#10
GoogleCodeExporter
closed
8 years ago
4
use === instead of ==
#9
GoogleCodeExporter
closed
8 years ago
7
Alternative fast method with all vars for each matrix
#8
GoogleCodeExporter
closed
8 years ago
4
Bitshifting instead of multiplying in frustum
#7
GoogleCodeExporter
closed
8 years ago
6
Create seperated function for defined destination matrix and undifined
#6
GoogleCodeExporter
opened
8 years ago
7
Use ![var] instead of [var]==0
#5
GoogleCodeExporter
closed
8 years ago
4
avoid i / len
#4
GoogleCodeExporter
closed
8 years ago
4
Return null early in inverse 3x3
#3
GoogleCodeExporter
closed
8 years ago
2
Return as early as possible
#2
GoogleCodeExporter
closed
8 years ago
2
webglFloatArray is going to get replaced by either FloatArray and DoubleArray or Float32Array and Float64Array
#1
GoogleCodeExporter
closed
8 years ago
10
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