Problem: The dungeon generation currently removes entire blocks if their centers are contained within a generated room or corridor box, resulting in jagged floors that are difficult to walk on.
Solution: Clip the floor blocks instead of removing them completely. Keep walls and ceilings the way they are now. Alternatively, clip 80% of the floor blocks and 20% of the wall and ceiling blocks.
Problem: The dungeon generation currently removes entire blocks if their centers are contained within a generated room or corridor box, resulting in jagged floors that are difficult to walk on.
Solution: Clip the floor blocks instead of removing them completely. Keep walls and ceilings the way they are now. Alternatively, clip 80% of the floor blocks and 20% of the wall and ceiling blocks.