Open danirabbit opened 3 years ago
As a note, would we need to update the Flathub filter to allow the Godot BaseApp, or package our own Godot BaseApp in the AppCenter repo?
Would be best to enable the filter for the Godot base app, it's been getting a lot of work done on it. However, would this be something (the filter) that would be needed when the new means of deploying apps to AppCenter is out?
(Originally published at: https://jacky.wtf/2022/9/9Mv0)
Problem
There aren't many games being built for elementary OS at the moment and that's a shame. It would be nice to give indie game developers the same path to monetizing and distributing as indie app developers
Proposal
We've talked before about documenting the process of Flatpaking games, in particular using the Godot game engine since it's open source
Prior Art
An issue report for documenting Godot Flatpaks exists here with some information on how to build an example: https://github.com/godotengine/godot-docs/issues/2993