elementum-games / shinobi-chronicles

https://shinobichronicles.com
MIT License
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Shrine Feature and Elemental Resistance System #104

Open ViscaBarre opened 3 years ago

ViscaBarre commented 3 years ago

What?

Add a shrine to each village where players can charge their chakra into a protective magatama with an elemental affinity, controlling their own elemental resistances. The shrine acts as both a new world building element to each village, as well as a gil and time sink. The elemental resistance system is necessary before element related features or combat content is further developed.

The shrine could act as one of the first instances of RP flavour, bringing more immersion.

Why?

How?

ALTERNATIVELY: Have resistance be split into stages rather than percentages: normal damage received, damage received halved, damage received nullified, damage received absorbed. Shin Megami Tensei style.

Rough version:

Shrine_elementalresistances

levimeahan commented 3 years ago

Whoa, this is a really cool idea 😮 Hmmm... I really like the concept, going to consider how this could be balanced. My plan currently is to make elements increasingly an aspect of Ninjutsu in particular, so it would be a little awkward to make elemental resists which only reduce Ninjutsu damage

ViscaBarre commented 3 years ago

All good! Elemental focus with ninjutsu to give it a more refined identity works. Sorry I wasn't aware of that plan. Perhaps Shrine will come to life in another way in future. 🐱

BlinkMay commented 3 years ago

Earth + Wind can combine to make Dust.