elfprince13 / GLSL-Shader-Editor

SFGP GLSL (3.30) Shader Editor
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Missing "target/generated-sources/antlr4" #1

Open Swivelgames opened 9 years ago

Swivelgames commented 9 years ago

There seems to be a reference in the classpath file to a missing target/generated-sources/antlr4 directory tree.

After removing that reference, I get an error about a missing GLSLLexer's inability to be resolved to a type or variable.

Any thoughts? (Apologies, I may have missed something in the instructions, though I looked over them a couple of times).

elfprince13 commented 9 years ago

Do you have the antlr4 plugin? I think it should generate that directory the first time the project is built.