eliasku / 13

Fast-action P2P multiplayer game 13 (js13k-2022)
https://iioi.herokuapp.com/
94 stars 27 forks source link

Split shader for different passes #67

Open eliasku opened 1 year ago

eliasku commented 1 year ago

After #63 we use intensive fragment shader for all passes, with and without world shading. Split shader to "blend" and "shade" to improve fragment shader cost.