I know I mentioned this before, but the previous targeting system was bad for it, but would this be a sufficiently in-depth system to justify multiple clicks? That is, would it be ok for pieces of this to target multiple connected hexes by right-clicking them in order?
Would it be too involved/un-awesome to have a spell or ritual that (perhaps in addition to some immediate effects) 'claims' an area, allowing change terrain/construction/whatever effects within that space to cost less AP, maybe even less mana too?
Construction seems fine as it is to me, but it'd be cool to have a little more flexibility on shape without having to bait enemies into just the right hexes to use their ZoC (something I recently attempted and failed to do) - what if there was a limited ability to dispel hexes of castle or even just some way to remove them at all short of Meteor Storm?
I know I mentioned this before, but the previous targeting system was bad for it, but would this be a sufficiently in-depth system to justify multiple clicks? That is, would it be ok for pieces of this to target multiple connected hexes by right-clicking them in order?
Would it be too involved/un-awesome to have a spell or ritual that (perhaps in addition to some immediate effects) 'claims' an area, allowing change terrain/construction/whatever effects within that space to cost less AP, maybe even less mana too?
Construction seems fine as it is to me, but it'd be cool to have a little more flexibility on shape without having to bait enemies into just the right hexes to use their ZoC (something I recently attempted and failed to do) - what if there was a limited ability to dispel hexes of castle or even just some way to remove them at all short of Meteor Storm?