When building and running step30, The error callback is showing vertex shader source and a message:
no definition in scope for identifier: 'vec2f'
I tried searching on google but it seems there is not much info is available. Although it's compiling and running fine on online
webgpu shader compiler.
Hello, Windows 10 wgpu_native.dll
When building and running step30, The error callback is showing vertex shader source and a message:
I tried searching on google but it seems there is not much info is available. Although it's compiling and running fine on online webgpu shader compiler.