Closed TheFloatingBrain closed 1 year ago
Okay, so turns out my issue was that I set maxVertexBufferArrayStride
to the wrong value (value of the size of the whole buffer instead of the stride).
I figured this out by copy/pasting step 032 then slowly replacing it with my code until it broke
Hello, thanks for all the work you have put into this project its really great!
I have an error I was not able to find anywhere else and I spent a few hours debugging but have not been able to figure out thus far.
I have a feeling something may be wrong with my device since I have 0 features on it? I think request device error reporting is working, but nothing seems to be reported.
When I try to use a vertex attribute I get this error log message:
It looks like it thinks that the limit to the number of vertices I can put in is 0. I checked the
RequiredLimits
I passed in and confirmed and the closest thing ismaxBufferSize
which is not zero.Any thoughts?
Thank you - TFB