Closed meshula closed 1 year ago
Hello!
The redaction of the chapter is still WIP, but the code should work. I had tested it more with Dawn lately, so some minor fixes were still here with wgpu-native (which is a bit more strict on device limits and shader typing).
So I just updated the branch, and I also updated WebGPU-distribution because there was a new release of wgpu-native
yesterday, you should update your fetched repo by doing the following:
cd build\_deps\webgpu-backend-wgpu-src
git pull
Thanks, it runs now :)
Hi! On a windows machine I'm getting the failure below on step125. Before digging in, I thought I would check if step 125 is ready. If it's still in progress, I can ignore this problem for now. I haven't tried to chase down why that MaxBuffSize error comes up.