Open MrPoker12 opened 2 years ago
As hinted in the error message, please turn on debug output (in the add-ons preferences), and copy paste the full output that shows up in the terminal (Window > Toggle System Console).
As hinted in the error message, please turn on debug output (in the add-ons preferences), and copy paste the full output that shows up in the terminal (Window > Toggle System Console).
How? I'm new to PC and blender. What do you mean by Window > Toggle System Console?
C:\Users\kingkong\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\MapsModelsImporter\google_maps_rd.py:62: DeprecationWarning:
np.intis a deprecated alias for the builtin
int. To silence this warning, use
intby itself. Doing this will not modify any behavior and is safe. When replacing
np.int, you may wish to use e.g.
np.int64or
np.int32to specify the precision. If you wish to review your current use, check the release note link for additional information. Deprecated in NumPy 1.20; for more details and guidance: https://numpy.org/devdocs/release/1.20.0-notes.html#deprecations np.array([array.ndim], dtype=np.int).tofile(file) C:\Users\kingkong\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\MapsModelsImporter\google_maps_rd.py:63: DeprecationWarning:
np.intis a deprecated alias for the builtin
int. To silence this warning, use
intby itself. Doing this will not modify any behavior and is safe. When replacing
np.int, you may wish to use e.g.
np.int64or
np.int32to specify the precision. If you wish to review your current use, check the release note link for additional information. Deprecated in NumPy 1.20; for more details and guidance: https://numpy.org/devdocs/release/1.20.0-notes.html#deprecations np.array(array.shape, dtype=np.int).tofile(file) Loading capture from C:\Users\kingkong\Downloads\tor-berlin.rdc... Trying scraping strategy #4... Not relevant yet: Draw() (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall CopySubresourceRegion()) (Skipping drawcall CopySubresourceRegion()) (Skipping drawcall CopySubresourceRegion()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall 192)) Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: 192) Trying scraping strategy #5... Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: 192) Trying scraping strategy #6... Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Trying scraping strategy #7... Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: 192) Trying scraping strategy #8... Not relevant yet: Draw() (Skipping drawcall Draw()) Scraping capture from Google Maps... Warning: No texture found for drawcall 0 Warning: No texture found for drawcall 1 Profiling counters: - consolidateEvents: 0.249ms (±0.0ms, 1 samples) - extractRelevantCalls: 63.0ms (±0.0ms, 1 samples) - extractTexture: 0.107ms (±0.0748ms, 2 samples) - processDrawEvent: 15.9ms (±1.82ms, 2 samples) globUniforms: _sk_RTAdjust: (0.0625, -1.0, 0.03125, -1.0) google_maps_rd returned: C:\Users\kingkong\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\MapsModelsImporter\google_maps_rd.py:62: DeprecationWarning:
np.intis a deprecated alias for the builtin
int. To silence this warning, use
intby itself. Doing this will not modify any behavior and is safe. When replacing
np.int, you may wish to use e.g.
np.int64or
np.int32to specify the precision. If you wish to review your current use, check the release note link for additional information. Deprecated in NumPy 1.20; for more details and guidance: https://numpy.org/devdocs/release/1.20.0-notes.html#deprecations np.array([array.ndim], dtype=np.int).tofile(file) C:\Users\kingkong\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\MapsModelsImporter\google_maps_rd.py:63: DeprecationWarning:
np.intis a deprecated alias for the builtin
int. To silence this warning, use
intby itself. Doing this will not modify any behavior and is safe. When replacing
np.int, you may wish to use e.g.
np.int64or
np.int32to specify the precision. If you wish to review your current use, check the release note link for additional information. Deprecated in NumPy 1.20; for more details and guidance: https://numpy.org/devdocs/release/1.20.0-notes.html#deprecations np.array(array.shape, dtype=np.int).tofile(file) Loading capture from C:\Users\kingkong\Downloads\tor-berlin.rdc... Trying scraping strategy #4... Not relevant yet: Draw() (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall CopySubresourceRegion()) (Skipping drawcall CopySubresourceRegion()) (Skipping drawcall CopySubresourceRegion()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) (Skipping drawcall 192)) Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: 192) Trying scraping strategy #5... Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: 192) Trying scraping strategy #6... Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Trying scraping strategy #7... Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: DrawIndexed() Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: CopySubresourceRegion() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: 192) Trying scraping strategy #8... Not relevant yet: Draw() (Skipping drawcall Draw()) Scraping capture from Google Maps... Warning: No texture found for drawcall 0 Warning: No texture found for drawcall 1 Profiling counters: - consolidateEvents: 0.172ms (±0.0ms, 1 samples) - extractRelevantCalls: 59.5ms (±0.0ms, 1 samples) - extractTexture: 0.093ms (±0.0678ms, 2 samples) - processDrawEvent: 16.8ms (±2.43ms, 2 samples) globUniforms: _sk_RTAdjust: (0.0625, -1.0, 0.03125, -1.0)
I use RenderDoc 1.20 (every lower Version won't connect to chrome) . And Importer 0.5 rc1 and Blender 3.2.1 . After capture, blender won't import.
UPDATE: I recaptured with a delay of 2 seconds. The capture file was 15MB instead of 14MB and now the import was working fine.
How? I'm new to PC and blender. What do you mean by Window > Toggle System Console?
@MrPoker12 There is a "Window" menu in the menu bar of Blender...
I tried all versions but greeted with a stupid error like "failed to import first turn on debug output" or "use another version". I tried everything. Why is everything working except for importing? Last time I did it, it worked like a charm. I'm so tired. Perfect captures go to recycle bin.