Closed cuiguangheng closed 5 months ago
Units are a known limitation of this process, because the actual physical units are present nowhere in the data we extract from Google Maps, and I was unable to figure out the inconsistency across various captures.
One solution is to measure a known distance both in Blender (distance_blender
) and on the map (distance_physical
) then compute scale = distance_physical / distance_blender
and finally scale the whole scene by scale
. Pro-tip Once you start a scaling operation with the 'S' key, you can directly input an exact scaling value using the keyboard.
Guys, I found that the google map model imported to blender it transform to a wrong units, kilometer in google map but meter in blender . Can anyone help to fix that?