eliemichel / OpenMfx

A low-overhead mesh-processing plug-in API for cross-software procedural effects
https://openmfx.org
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Add method to handle kOfxMeshEffectActionIsIdentity #7

Closed tkarabela closed 3 years ago

tkarabela commented 3 years ago

Hi, I recently implemented IsIdentity action for MfxVTK ( https://github.com/tkarabela/MfxVTK/commit/bfd383afcce00a2a7d5178bd25039a57b6324478 ), it's available in MfxVTK 0.3.0. This is the code needed to support it in CppPluginSupport.

eliemichel commented 3 years ago

Thanks again!

Slightly unrelated: you may have noticed that I refactored the whole Host codebase so that it is now in idiomatic-enough C++ (there are some leftovers of the original C implementation but nothing to worry about)

tkarabela commented 3 years ago

Re: Blender host refactoring - thanks for mentioning this, I've looked at it briefly and it looks nice ^^