Open eliemichel opened 3 years ago
In such case, reuse internal_data->source_mesh for output as well and thus preserve its edges. See https://github.com/eliemichel/OpenMeshEffectForBlender/issues/41#issuecomment-717556678
internal_data->source_mesh
In such case, reuse
internal_data->source_mesh
for output as well and thus preserve its edges. See https://github.com/eliemichel/OpenMeshEffectForBlender/issues/41#issuecomment-717556678