Since tilesets are usually dark and / or require a dark background, the
contrast of the usual map to interaction screens is too high in lowly-lit
environments.
I already have reversed some color schemes, but some are missing, e.g. text
display, text input.
Original issue reported on code.google.com by din...@gmail.com on 15 Nov 2009 at 2:15
Original issue reported on code.google.com by
din...@gmail.com
on 15 Nov 2009 at 2:15