Closed GoogleCodeExporter closed 8 years ago
Ok, performance is sub par and *must* be optimized.
Since I'm not an UIKit guy it's likely that I will introduce opengl here.
Unless someone volunteers to enhance the UIKit stuff :)
Original comment by din...@gmail.com
on 14 Aug 2009 at 9:05
I can most likely help you out without having to go to OpenGL, as I know a
thing or two about the subject in
rogue-likes ;) Won't have time due to being out of town this weekend (I will,
however be playtesting the hell out
of iNetHack).
What device are you testing with, a 1st gen iPod Touch? Those are the slowest
of all, at 333Mhz. I have a 3GS,
which of course is fine, but I also have a 1st gen iPhone to use to check
performance.
Original comment by kevinh...@gmail.com
on 14 Aug 2009 at 12:02
iPod touch (bought q1 2008, don't know which gen that is). Thought they are
faster
than 1st gen iPhones? If they are that slow then it's probably the best testing
device I can imagine :)
I'm just testing some clipping, maybe that helps. I do have some opengl
backends from
a couple of tile-based prototypes in the drawer, but this would require some
rewriting of string output (probably in separate overlay views).
Will be out of town too this week end, don't know how much work I get done on
the road.
Original comment by din...@gmail.com
on 14 Aug 2009 at 12:10
With a little clipping in r127 it feels a lot faster :) I consider this fixed
until
someone reopens it.
Original comment by din...@gmail.com
on 14 Aug 2009 at 12:25
If you got it in Q1 2008 it should be a 1st gen touch, the slowest of all
devices. If anyone feels that this is still
sluggish after the clipping mod I'll put some work into it too.
Original comment by kevinh...@gmail.com
on 14 Aug 2009 at 12:42
Original comment by din...@gmail.com
on 24 Aug 2009 at 3:17
This week end I experimented with an opengl view. Performance actually
decreased,
maybe because of added complexity with the status and message strings (I drew
each in
its own label).
But I found that MainView was drawing 3 times at each action, which I reduced
to just
1 in r216. Probably doesn't enhance panning but stepping through Minetown feels
faster no on my ipod.
Original comment by din...@gmail.com
on 24 Aug 2009 at 3:44
Original issue reported on code.google.com by
din...@gmail.com
on 8 Aug 2009 at 4:37