elimelec / inethack

Automatically exported from code.google.com/p/inethack
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Internet based bones sharing #84

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Could we do something like this? Perhaps have a server where people can choose 
to 
upload bones files to, after they die. Then when someone starts a new game 
inethack could 
pull some random bones files.
We could use the same server for public top tens. 

Original issue reported on code.google.com by lhann...@gmail.com on 21 Aug 2009 at 12:20

GoogleCodeExporter commented 8 years ago
I don't know exactly what rules there are for process exiting on the iPod, but 
it
seems like the easiest way to implement this would be some way of embedding 
Hearse
into iNethack.  If there are restrictions on how long you have to shut down on 
exit,
I'd run it at startup -- otherwise you could run it at shutdown.

It could be made a setting for those who don't want to use it at all. (I don't 
know
why, maybe they are limiting their network traffic)

Original comment by Ranb...@gmail.com on 23 Aug 2009 at 7:50

GoogleCodeExporter commented 8 years ago

Original comment by din...@gmail.com on 24 Aug 2009 at 7:03

GoogleCodeExporter commented 8 years ago
Couldn't you just run hearse when you started up the app and/or created a new 
character, unless it had been run 
within the last 24 hours (or something like that?)

Original comment by al...@lap-tech.com on 9 Sep 2009 at 10:41

GoogleCodeExporter commented 8 years ago
Hearse is a Perl script btw :) The cute little thingie has about 1000 lines of
executable code (perldoc not included).

Do we want bones exchange with other (big-endian) platforms? Or a closed
iPhone/iPod-only system?

Original comment by din...@gmail.com on 29 Sep 2009 at 7:32

GoogleCodeExporter commented 8 years ago
It would probably be best to keep it with iPhone/itouch devices because the 
data will be more predictable 
and less error prone. 

Original comment by lhann...@gmail.com on 29 Sep 2009 at 8:31

GoogleCodeExporter commented 8 years ago

Original comment by din...@gmail.com on 30 Sep 2009 at 12:10

GoogleCodeExporter commented 8 years ago
Ditto -- you never know what options (or levels) someone else has compiled in 
or out.

Original comment by Ranb...@gmail.com on 30 Sep 2009 at 1:22

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
solved with 1.3

Original comment by din...@gmail.com on 6 Jan 2010 at 6:38