Closed nipkownix closed 3 years ago
Hi
just copy the d3d8.dll from x86 and overwrite this , but then you lost all new Feautures from the FSSA Patch , HD Textures etc.
but you can try with patch 1.0.8.0 with some Media Players i had no problems with MPC. in the Launcher under Cut Scene TAB , do first install the new cutscene.dll then do set the path , where is MPC installed , thats all !
with ALT + X , you can the skip a Cutscene , when you want !
https://github.com/clsid2/mpc-hc/releases/tag/1.9.8
A short Question, do you have either Light issues or pops ? Look at my new Thread !
dgVoodoo2 now supports DirectX9. This BloodRayne 2 patch will convert the game to DirectX9, so you can just use the d3d9.dll from dgVoodoo2 if you want to us that also. However, a better option may be to use dxvk. This will allow you to update from DirectX9 to Vulkan.
I made some options to allow using other DirectX8 wrappers, like dgVoodoo2.
Here is the update: patch.zip
Edit: you can modify the d3d8.ini
file to change the settings.
Edit 2: Removing comment about not working with dgVoodoo2.
This issue should be addressed now. See comment in issue #7 on how to use dgVoodoo2 + the BR2 FSAA Patch 1.666.
Awesome. Thanks again, Elisha.
Would it be possible to achieve that? On my system, this game's cutscenes only work correctly when I use dgVoodoo2. With d3d8to9, the cutscenes are cropped like this: