elishacloud / DirectX-Wrappers

Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
zlib License
218 stars 43 forks source link

ask about how to use it #4

Open jasonsx opened 3 years ago

jasonsx commented 3 years ago

hi i was looking directx 8 hookin i've done project before with detours but may i ask you how to draw with your wrapper as i know i'm doing my draw anti aliasing before the return to the original endscene thanks great project :)

elishacloud commented 3 years ago

This wrapper does not do any drawing. This wrapper just passes through all the functions to the real DirectX dll. I did add some anti-aliasing here that you can check out. I also added anti-aliasing in my dxwrapper project.

jasonsx commented 3 years ago

oh thank you for replay tbh I'm test drawing via the wrapper and it work https://prnt.sc/1qaro2o