elishacloud / Silent-Hill-2-Enhancements

A project designed to enhance Silent Hill 2 (SH2) graphics and audio for the PC. It also includes scripts to build or modify SH2 audio files (SFX, BGM and Dialog).
http://www.enhanced.townofsilenthill.com/SH2/
zlib License
594 stars 41 forks source link

Feature Request: Nvidia Gameworks DLL integration for SH2 and SH3 #1

Closed Cool-Gamer closed 3 weeks ago

Cool-Gamer commented 6 years ago

Hi Elisha,

Thanks for starting this SH2 enhancements projects. I hope you add lots of features to it over time. I hope you also start one for SH3 in the future.

I have a feature request. Is it possible to take advantage of Nvidia Gameworks DLLs and add features such as HBAO+, TXAA, Global Illumination, advanced shadows, DoF Bokeh, etc. via ASI loader patches? I wrote some links below, the last one includes implementation example for HBAO+. https://developer.nvidia.com/gameworks-visualfx-overview https://developer.nvidia.com/postworks http://docs.nvidia.com/gameworks/content/gameworkslibrary/visualfx/hbao/product.html

Nvidia provides example source code (free of charge) that shows programmers how to use HBAO+ and other Gameworks features in their games. It is on Github but you have to signup through Nvidia's website to request access to the HBAO+ repository (it is hidden from public view). Instructions are shown on the link below. https://developer.nvidia.com/gameworks-source-github

After you complete the signup you should be able to access the "hidden HBAO+ repo" under the following web page when you login to Github. https://github.com/NVIDIAGameWorks

It might be possible to make Silent Hill games look amazing, if you can find a way to integrate Nvidia Game Works DLL calls into your ASI script. Those DLLs work on all platforms (Intel GPUs, AMD GPUs and Nvidia GPUs), not just on Nvidia.

On a separate note, dgVoodoo2 wrapper can be used to convert "DirectX 1 to 8" games to "DirectX 11". I wanted to mention this in case Gameworks DLLs require DX11. dgVoodoo2 website is: http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html Latest Work In Progress Release is: http://dege.fw.hu/temp/dgVoodooWIP38.zip http://www.vogons.org/viewtopic.php?f=59&t=51790 Support forum is: http://www.vogons.org/viewforum.php?f=59

Thanks for your reply in advance.

elishacloud commented 6 years ago

@Cool-Gamer, check out these three threads:

  1. Options/Inventory Font Resolution
  2. Porting audio and soft shadows from PS2 build to PC
  3. Checklist of Remaining/Wishlist Fixes
mirh commented 6 years ago

I found funny to mention dgVoodoo2 in a repo of its open source alternative.