Closed Polymega closed 1 year ago
If you play the game at a much lower resolution and don't have things like OBS running in the background, does it still happen?
Yes, even at the lowest resolution with no other programs open.
Does it happen with a controller?
Well, unfortunately I can't test this because I still haven't solved this issue... Sorry.
Does it happen with keyboard?
No.
Would it happen with a different mouse?
It does.
Also I just tested it and it does happen at 30FPS, for some reason I just cannot remember ever facing this issue before. Really, I think this must be something new. And no, it does not happen when using the mouse to skip dialogue or interact, it only happens in the puzzle screens (so far I've had this happen at the Louise box and the keypad to the hospital 3rd floor patient wing, I still haven't gotten to the hotel briefcase edit it does happen with the hotel briefcase too).
I can make a new issue if you want since this isn't 60FPS-related.
Edit: or rather, since this is just such a freak incident that hasn't affected anyone else, we can maybe just forget about it and attribute it to SH2 PC being weird. It's just a very minor inconvenience really.
I personally feel this isn't an issue worrying about. I say this for two reasons: 1) Most people don't even know about this attack and 2) even at 30 FPS, it still swings pretty darn fast, so what's a little faster at that point? 😏
I'll ping @Murugo about this so he's aware and leave it in his hands over whether or not it's worth addressing. I personally don't think it's that big of a deal, but Murugo should be the one to decide.
From what I can tell, every melee attack is slightly faster in 60 FPS (at least with the wooden plank and steel pipe, possibly others). This is more apparent with the steel pipe since the rebound from the swing animation is very fast. There are a few reasons for this:
Solving this fully would be difficult due to the sheer number of corner cases.
This isn't a solution per se, but there is a way to compensate for the time difference by delaying the rebound animation by a number of frames. To test this out: sh2pc-1.0-delay-melee-rebound.zip
I'm not too happy with this approach right now because:
We talked about the pipe swinging thing more behind-the-scenes and have decided, at this time, to not change anything about it. There's no obvious "elegant" way to handle this and we don't feel great about the solutions presented to us for this. The silver lining to this is that very, very few people know about this attack and it can only be used in one Action Mode, so we're not overly worried about leaving it as-is.
Very interesting breakdown, I hadn't actually noticed all other melee attacks are faster too. Thanks for all the info.
You can use this save folder to reference some of the framerate issues mentioned below. Go to
<path-to-game>\data\save\
and make a backup of yourFolder 01
folder within here. Then, completely replace yourFolder 01
folder with this new one.Important (noticeably affects audio, visuals, gameplay)
Data 57
,Data 58
,Data 59
,Data 60
to test. There are many water spots throughout the Labyrinth and Alternate Hotel areas.Data 61
to test.AudioClipDetection
can crash the game when playing in 60 fps.Data 62
,Data 63
,Data 64
,Data 65
to test.Data 66
,Data 67
to test. These are just two motion blur example spots.PS2CameraSpeed
moves twice as fast (too fast).Data 70
to test.Data 70
to test.Data 1
to test Flesh Lips. Load save fileData 2
to test Abstract Daddies. Load save fileData 3
to test Final Boss.Other
Data 68
to test.Data 69
to test.Data 57
to test. Defeat Pyramid Head to make water drain.Data 4
to test. Go in the elevator and go to the Basement (B) Floor.FMVs
<path-to-game>\sh2e\movie\
, make a backup oftoilet.bik
, then replace it with this test 60 fps version. You can easily test this FMV by starting a new game or by watching "James in the Restroom" through the game's "MOVIE" menu found on the title screen.To help visualize the to-do list a bit easier:
AudioClipDetection
can crash the game when playing in 60 fps.PS2CameraSpeed
moves twice as fast (too fast).