Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
I was curious as to the the easiest way to build this project from source and it seems to be by using the Microsoft EWDK which can be natively mounted in Windows 10.
Navigate to that location and double-click LaunchBuildEnv.cmd
I was curious as to the the easiest way to build this project from source and it seems to be by using the Microsoft EWDK which can be natively mounted in Windows 10.
Navigate to that location and double-click LaunchBuildEnv.cmd
Use commands like these: