Open ChaosBahamut opened 4 years ago
DxWrapper does not have this feature yet, but it is certainly possible to implement a feature like this. I am planning to get into the DirectSound APIs more very soon and I will see if I can implement this then.
Many thanks. Already managed to fix the game's visual-related issues so this was the last barrier, so to speak. Hopefully my short-term suffering'll be to everyone's long-term benefit. ;)
Was wondering, is there a way to make dxwrapper invert audio channels when playing a game? And if not, maybe introduce that feature? Reason I ask is because I was trying to play Abe's Exoddus on PC but the audio channels are inverted by default (so sounds coming from the left of the screen are heard on the right speaker, and vice versa) so I figured an invert audio channel option would counteract that in this case.