-increasing the buffer in the journal program that seeks the lang code in the fake savefile, as "[zh_CHT]" was too long for the old buffer to find
-updating wallpaper script to work with all langcodes
-making save screen support 100 save files
-"debug_tester.dat" will allow players to have 2 debug items when starting a game or loading a debug save, and also allow access to the debug switch/variable menu
-also made debug items immune to the part of the game where your inventory is emptied
-increasing the buffer in the journal program that seeks the lang code in the fake savefile, as "[zh_CHT]" was too long for the old buffer to find -updating wallpaper script to work with all langcodes -making save screen support 100 save files -"debug_tester.dat" will allow players to have 2 debug items when starting a game or loading a debug save, and also allow access to the debug switch/variable menu -also made debug items immune to the part of the game where your inventory is emptied