elizeuangelo / fvtt-module-narrator-tools

Special tools to increase immersivity in your game.
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Macro question and minor enchantement (pause game) #17

Closed SergioCaptio closed 4 years ago

SergioCaptio commented 4 years ago

Hi, first of all. No issue here. Great module. I manange to understand that with Narrator.createSpecialChatMessage('narrate', "text") I can create macro that send text to the middle of the screen. Is there a similar command to toggle the vignette effect?

I really would love to see the option to have the vignette effect when the game is paused. Pausing the game is great to stop player wondering around during a description, but I also accidentally press space and I dont realize that the game is paused until someone told me. Having the vignette effect active would give an immediate feed back to me and all my player. I belive I wouldn't be the only one to love this feature,

Again great job and great module PS: I love the journal integration

elizeuangelo commented 4 years ago

Is there a similar command to toggle the vignette effect?

Added in last version command Narrator.setScenery(status) to control the vignette. Status can be true, false or undefined (the function works as a toggle then).

I really would love to see the option to have the vignette effect when the game is paused.

Done, check the configurations.