Closed GoogleCodeExporter closed 9 years ago
I have fixed this now.
The "Sketch on face" function was added by Jon Pry and I had not used it before.
I have also added a "End Sketch Mode" to the right-click menu.
Original comment by danhe...@gmail.com
on 2 Feb 2010 at 12:13
Thanks for the quick response and solution.
I have compiled the new version, and rectangle/circle drawing on a face is now
fixed. However if you then
extrude the rectangle, the solid created appears in the "old" position (and in
the case where the face was
orthogonal to the cuboid extrude direction, it becomes a 2-D extrusion too.
Original comment by bodge...@gmail.com
on 2 Feb 2010 at 8:45
I saw on IRC that you found that:
"andypugh> Oh, wait. As long as I explicity create a coordinate system to
extrude in,
it's fine."
Are things working for you now then?
Original comment by ddfalck2...@yahoo.com
on 3 Feb 2010 at 1:18
Now I know you watch that, I will be more polite there :-)
I have found that I can make it work, but not in the way I would expect.
As some background, I used to use Autodesk Inventor all day, every day for a
couple
of years, so certain work-flows are hard coded.
I am trying to cut holes through a cube from various faces as an exercise.
What does work is to draw the profile as lines, editing the coordinates by hand
to be
on the face of the cube. If I then create a face from the sketch, then create a
coordinate system from the face, then extrude the face, it works.
If I "sketch on face" of the cube with lines, then make into a face and just
extrude
it, then the extrusion will tend to be in world-Z (I think)
If I sketch-on-face with the rectangle tool, then the rectangle now appears in
the
right place, but the extrusion seems to appear relative to work coordinates not
sketch coordinates.
I think I need to perform some more experiments tonight to pin down exactly
what
works and what doesn't. I realise I am not giving you enough points in the
experimental matrix here.
However, this is what I expect to happen, from my Inventor experience (and
accepting
that there are many other equally valid choices).
You click on a face (or a workplane) and create a sketch. That sketch is now
locked
to the face, and moves in space with the parent solid.
If you extrude that sketch, it extrudes normal to the parent face. If you want
some
other behaviour (extrusion at an angle, for example) then you define a line or
curve
and sweep along that.
Anyway, let me fiddle around some more tonight and pin down what exactly is
happening
as regards coordinate systems etc.
Original comment by bodge...@gmail.com
on 3 Feb 2010 at 9:42
Original issue reported on code.google.com by
bodge...@gmail.com
on 31 Jan 2010 at 7:36Attachments: