elliotwoods / VVVV.Packs.Image

VVVV addonpack for plugins dealing with CVImageLink
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minor stuff #18

Closed joreg closed 10 years ago

joreg commented 11 years ago

added missing modules, fixes for helppatches and naming fixes in \StereoCalibrate patches essentially the stuff i added for the pack release http://vvvv.org/contribution/vvvv.packs.image

and now fixed 2 references in CalibrateProjectorKinect and added the missing WaitForCalm (Animation) module

circuitb commented 11 years ago

hi, Reader / Writer (OpenCV intrinsics) is missing also i think the VVVV.Nodes.SpreadTableValue.dll should be included in the ImagePack!

joreg commented 11 years ago

where is that missing?

circuitb commented 11 years ago

SolvePnP (OpenCV) help.v4p

circuitb commented 11 years ago

there's also a wrong path for World.fx in WorldAndNormals (OpenNI).v4p

joreg commented 11 years ago

ok. those Reader/Writers will then be there with the next release. i'll not change that patch for now.

the World.fx is indeed missing. would need @elliotwoods to add that

circuitb commented 11 years ago

just forgot to mention ! the current VVVV.Nodes.OpenCV.OpenNI.dll is 16ko and doesn't include the Context (OpenCV OpenNI) and Image (OpenCV OpenNI) nodes!!! the working one for me is 18ko!

joreg commented 11 years ago

@circuitb for now i didn't change any binaries in the pack for download via contributions. i only added missing stuff and reorganized the directory layout so it resembles a proper pack.

elliotwoods commented 11 years ago

hey! thanks for the fixes Joreg

@circuitb - TableBuffer will come back via Addonpack in the near future

WaitForCalm might die off since it doesn't really belong in the ImagePack, and Joreg notes that there is an alternative in the AddonPack already

Intrinsics Reader-Writers are at https://github.com/elliotwoods/VVVV.Packs.Image/tree/master/src/nodes/plugins/Image/OpenCV/src/Calibration

elliotwoods commented 11 years ago

World.fx? is that the old method where we go depth->world? i've stopped doing that as you get much more accurate World results getting OpenNI (or MS) to do the transformation for you.

joreg commented 11 years ago

re: World.fx in WorldAndNormals (OpenNI).v4p @elliotwoods you should be the one to know that. if no longer needed is suggest to just remove that whole module then

circuitb commented 11 years ago

@elliotwoods wow just discovered you create an AsImage (OpenCV DX11.Texture2D)!!!! so for calibration process we don't need the openCV openNI nodes anymore! does the perf with findBoards are good?

elliotwoods commented 10 years ago

ok. will look into this PR (ignoring World and OpenNI issues should come out in the wash over the next couple of days so I might resolve this thread before looking into those bits).

Some notes:

elliotwoods commented 10 years ago

@circuitb - i haven't done any perf testing with DX11 AsImage sorry. i might get a chance to have a look later this week.

joreg commented 10 years ago

"There's a few things in this PR which don't seem to belong (edits to structured light help patches, SolvePnP help)." nono, thats exactly what this PR is about: cleanup it is only about fixing dead references, adding missing modules, fixing helppatches. no functional changes at all. that is the state which is in the current imagepack release when you download it.

and ja, easily ignore world and openni stuff as brought up by circuitb, they are unrelated to this initial PR

elliotwoods commented 10 years ago

ok i see. will merge now and an issue that Camera preview and WaitForCalm might be duplicated and should be checked before beta release.