Closed iamterryclark closed 7 years ago
Use worldSource->getMesh().getVertices() to get a vector of vertices in world space
Hi,
I was wondering what you mean by worldspace? I'm wondering because when I try to get the mesh nothing returns.
ofxKFW2::Device kinect; kinect.open(); kinect.initDepthSource(); ofMesh scanFull = kinect.getDepthSource()->getMesh();
Is nothing coming out because I'm not in worldspace?
Thanks a lot for writing this addon!
Hi Elliot,
This library is great thanks for making it.
I wondered if you can help me understand how I might access the pointcloud through 3d Vector I want to use the pointcloud points as origins of a particle system so I need to threshold the pointcloud to only display a certain z axis point and also only display every nth pixel in the pointcloud.
Many thanks in advance.
Terry