elmokki / nationgen

NationGen is a program that procedurally generates new playable nations, including graphics, for the strategy game Dominions 4 published by Illwinter. Support for Dominions 5 may be forthcoming.
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Bear/Werebear inconsistencies #238

Closed elmokki closed 9 years ago

elmokki commented 9 years ago

You'll probably see the forum post as well, but:

https://www.dropbox.com/s/3xazxemjxeowj75/Bear%20and%20shapshift%20bear.pdf?dl=0

So, in a nutshell:

I think werebears don't need a second claw necessarily, but we need to tweak great bears to one direction or another.

Ealb commented 9 years ago

Well, per NG design philosophy, they should probably lose the bite. When the rider dies, they transform to a copy of id 694, which doesn't have a bite. OTOH, looking at id 2351 (werebear), I kinda wonder why 694 doesn't have a bite, unless it's for game balance reasons. 2351 is basically just 694 with its stats tweaked a bit higher... plus a bite. I could fairly easily be persuaded to give great bear secondshapes a bite, though in that case small bear secondshapes should probably get one too.

I'm disinclined to add a second claw to werebears for related reasons - vanilla werebears don't have one, and it helps keep werewolves and werebears distinct.

elmokki commented 9 years ago

I think that for game balance reasons those huge bears might warrant a second attack. It's not a huge change and them being used as mounts is a very good reason to change them.

elmokki commented 9 years ago

And yes, werebears don't need a second claw.