Open Red-Cat-Fat opened 3 months ago
Also, this error caused empty links to be recorded in Locales and do not allow updating even after moving to the Resources folder.
I think you should somehow limit the ability to create prefabs anywhere. I.e. remove [CreateAssetMenu]
from all files, shifting all creation to a separate window.
When trying to load localization from Google sheets, I encountered an error:
While studying the question, I saw that inside LocalizeSettings, in the OnValidate method, there is a line
But since this was a demo project to learn how the package works, the localization file was just along the Assets path. I think that it is worth showing a welcome window at the time of creating localization, which will create localization automatically in the right places. I think this can be done in the LocalizeSettings search location inside MakeInstance, if we didn't find anything.