eloipuertas / ES2016F

Video Game project 2016 Software Engineering. Computer Science, Universitat de Barcelona.
GNU General Public License v3.0
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[B-C/D] Basic animation (idle) of the tower (minas tirith) #167

Closed apalasce7 closed 7 years ago

apalasce7 commented 7 years ago

4.3. As a designer, I want a set of animations of the main tower (Minas Tirith), so I want to see how the tower is damaged. [Low priority]

Acceptance Criteria:

  • There is an IDLE animation.

Estimatted Time: 4h

amoralca16 commented 7 years ago

@apalasce7 This should be implemented as the Isengard Tower, see the Damage prefabs inside the tower and the GameManager managing it.