Open ghost opened 6 years ago
I can confirm this issue, had this happening when I had the same version of albedo installed along with Forge's 1.12.2 build 2555. Maybe it has something to do with unsupported OpenGL versions, since I got OpenGL invalid operation warnings in chat
I'm having this same issue, but with damage indicators and the sword swing animation.
HyperionNexus, can you include a screenshot of the debug screen and your video settings?
Right. https://imgur.com/a/gXGgC
I should also note that the log is spammed with: [main/ERROR]: ########## GL ERROR ########## [main/ERROR]: @ Post render [main/ERROR]: 1282: Invalid operation
Why do I have a feeling this can be fixed by forcing Minecraft to use a newer OpenGL version
Some more information on this: https://www.reddit.com/r/feedthebeast/comments/8qt6se/albedo_lighting_problem_entities_rendering_sky/. Maybe this is hardware related. Can you please all state your grafics crad displayed in the F3 debug menue ?
I have an AMD APU with a Kaveri Radeon R7 graphics chip EDIT: the hardware driver is the radeon opensource driver, and the OpenGL layer was Mesa 17.3.1 (or something similar - it keeps getting updated) at the time.
Every entity looks like the sky (makes sense, ik), this happens with just Albedo as well. Reloading chunks fixes the problem for a tick or two, as seen here: Gyazo
Versions of things: Minecraft: 1.12.2 Forge: 1.12.2-14.23.0.2512 Albedo: 0.1.3