Closed rewenx closed 3 years ago
It's pretty hard to address issues with shaders on my end reliably. One thing you can try is turning off "better layering" in the Eidolon client config - this does some different rendering than vanilla to avoid depth issues, but has the unfortunate side effect of breaking in weird rendering environments. Past that, though, I unfortunately don't plan on investigating visual issues with shaders.
Describe the bug When there is an ongoing ritual (e.g. Ritual of Repelling), a graphical artifact appears at the location of the reticle while using shades (see reference image)
To Reproduce Use a shader pack (I used BSL), activate ongoing ritual, look at the sky (easier to see at night)
Environment Eidolon 0.2.7. single-player and LAN
Crash Report n/a
Ritual of repelling (orange), and ritual of deceit (green) produce these visual glitches.
Unrelated Commentary Your mod is extremely well-designed, programmed, and the textures are spot-on. Thank you!