Resolve discrepancies between CPU and GPU (OpenGL ES shader) ACF features (the GPU output uses a texture "packing" and the layout/geometry is not relevant to the issue -- only the individual pixel values). Differences are most prominent in the normalized gradient output (4th channel), which is most visible at the highest resolution:
Resolve discrepancies between CPU and GPU (OpenGL ES shader) ACF features (the GPU output uses a texture "packing" and the layout/geometry is not relevant to the issue -- only the individual pixel values). Differences are most prominent in the normalized gradient output (4th channel), which is most visible at the highest resolution:
CPU:
GPU: