elucideye / acf

Aggregated Channel Feature object detection in C++ and OpenGL ES 2.0 based on https://github.com/pdollar/toolbox
BSD 3-Clause "New" or "Revised" License
49 stars 20 forks source link

automate pipeline test/benchmark w/ gauze #56

Closed headupinclouds closed 6 years ago

headupinclouds commented 6 years ago

Note: Android is currently spending much of its time in the ACF pyramid read/retrieval, unlike iOS, which uses the very efficient iOS texture cache mechanism. The optimized GraphicBuffer mappings in ogles_gpgpu are not possible in recent Android releases since dlopen/dlsym calls to systems libs are blocked entirely.