Closed davidc1701 closed 2 years ago
Target opacity setting does make sense, so I'll add that when I have the time, sure. Inverted behavior when target is higher than the overlay's opacity setting could go along with it.
This is now implemented in code. Sorry for the delay. As for a binary release containing this, I wanted the next one to be a stable release as it's been a while. I still need a little more time there, however.
This is now available in the v2.6 build.
Currently, the Gaze Fade option for overlay windows will drop the opacity to 0% when not looking at the overlay.
This request is for a setting to change that number.
For example, when I am looking at my screen, I would like it to be at 100% opacity, but when I am not directly looking at it, I would like it to be 50% opacity, so it would be helpful to have a setting to adjust what the opacity becomes when not looking directly at the overlay, which could be set at anything from 0-100% (which would also cover niche cases when you want it to be less opaque when looking directly at the screen than when not.)