Open dawsonc623 opened 7 years ago
Some support for textures has been added, but it is rough. There are a number of properties related to textures that depend very much on the texture itself. Unfortunately, those properties are WebGL constants, which cannot be accessed without a context handy. Forcing the user to grab a context for that purpose sort of defeats the purpose of Gill.
The STATIC_DRAW
versus DYNAMIC_DRAW
problem is another example of this, but that is outside the scope of this issue.
Currently, there is no support for textures, nor is there an implementation plan, yet. This issue will require some more thought before it can go anywhere.