emailhy / dpix

Automatically exported from code.google.com/p/dpix
Other
0 stars 0 forks source link

Clipping comes up short of screen edges sometimes #6

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. load galleon
2. make a view such that the masts or sails are partially off screen.

What is the expected output? What do you see instead?

The quads should clip properly, but seem to clip a bit early (before the 
edge of the screen). Fiddling with the clip boundaries in clip_buffer.frag 
makes it go away, but shouldn't be necessary.

Please use labels and text to provide additional information.

Original issue reported on code.google.com by forrester.cole@gmail.com on 29 Jan 2009 at 10:31

GoogleCodeExporter commented 9 years ago

Original comment by forrester.cole@gmail.com on 29 Jan 2009 at 10:32

GoogleCodeExporter commented 9 years ago
Turned out to be a bug in the mitreing code. Needed to check that neighbor 
segments 
were on screen before using them for tangents.

Original comment by forrester.cole@gmail.com on 14 Feb 2009 at 11:58