What steps will reproduce the problem?
1. Export simple C4D scene with two spheres as Collada. Each of sphere has
it's own material.
2. Load scene via Loader3D and Collada parser.
What is the expected output? What do you see instead?
There should be 2 spheres with 2 different materials.
Instead those spheres share the same material.
What version of the product are you using? On what operating system?
Cinema 4D 11.5 Mac OS X
Away3DLite
rev.1951
FP MAC 10,0,32,18 (Debug player)
Please provide any additional information below.
Original issue reported on code.google.com by jkozniew...@gmail.com on 15 Oct 2009 at 2:28
Original issue reported on code.google.com by
jkozniew...@gmail.com
on 15 Oct 2009 at 2:28Attachments: