emartinez-dev / miniRT

This project is an introduction to the beautiful world of Raytracing. Once completed you will be able to render simple Computer-Generated-Images and you will never be afraid of implementing mathematical formulas again.
The Unlicense
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Implement Sphere Object #7

Closed emartinez-dev closed 1 year ago

emartinez-dev commented 1 year ago

Implement the sphere object, including intersection calculations and shading, to render spherical surfaces in the scene.

Sphere (sp): sp <x,y,z coordinates> <diameter> <R,G,B colors>