Open rfuest opened 3 years ago
@jamwaffles Did I miss any new features that need an example?
Skimming the changelog, I don't think there's anything major left out. It might be neat to have a demo showing the CSS colours, but it's not that important if it's left out.
Do you think the CSS colors should have a separate example or should we just use them in other examples to make them look nicer?
Using them in other examples would easily be enough I think. We could also extend this to some of the doc examples in embedded-graphics/embedded-graphics to raise awareness of them a bit.
@bugadani Could you add a nice e-t example to this repo?
Definitely. Anything particular I should showcase?
Definitely. Anything particular I should showcase?
No, just something that looks nice and isn't easily achievable with e-g alone.
Hmm, I was going to say that I'll delay adding an example until I can tag a beta, but looking at how the master is referenced in eg-next, I might not want to wait.
Do we want examples for eg-0.6 as well?
IMO it's ok to just do it for next.
This issues is intended to be a general discussion of changes to the examples we might want to make for the 0.7 release.
Candidates for removal:
debug-tools
? IMO it's not a great example because it mostly contains boilerplate code to make the example interactive.Rename:
pacman.rs
,progress.rs
andanalog-clock.rs
These examples don't have a prefix, but I think they belong together because they are larger examples that don't only demonstrate a single e-g feature. Perhaps we could add ademo-
prefix to the names, but I'm open to better suggestions.hello-world.rs
? This example would also fit in the above category, but perhaps it's better to keep the name because users might look for a hello world example.input-handling.rs
->simulator-input-handling.rs
text-fonts-signs.rs
Is "signs" the correct word in this context? The docs inside the file use "extended characters", which would also be more appropriate for the filename IMO.Missing examples:
Text
alignmenttext.draw(...)
to draw text with multiple stylesTextRenderer
implementationMonoFontStyle